Digital Rights?
From Freedom to Tinker
"If you’ve been reading here lately, you know that I’m no fan of the Sensenbrenner/Conyers analog hole bill. The bill would require almost all analog video devices to implement two technologies called CGMS-A and VEIL. CGMS-A is reasonably well known, but the VEIL content protection technology is relatively new. I wanted to learn more about it. ......"
Very intresting to find out about this, In addition to the DRM scam they are trying this too.
Electron Frontier Foundation is the first line of defense, protecting our civil liberties in the networked world. EFF broke new ground when it was founded in 1990—well before the Internet was on most people's radar—and continues to confront cutting-edge issues defending free speech, privacy, innovation, and consumer rights today. From the beginning, EFF has championed the public interest in every critical battle affecting digital rights.
So the way I see this working is as follows, I buy a 12 dollar cd. Rip it to ogg and store the cd. I don't fileshare. I just listen either on computer, handheld or stereo. So bottom line is you pay for the right to Listen to it but the cd is property of the Recording artist and Producing lable. So if I deface the cd with a marker with foul language is that Slander? There will and always has been piracy of music. As they try to make things more complex do they not realize the impact on the rest of the world. Try explaining to my parents why the cd player they have had for 5 years needs to be replaced. Now as for software piracy. They keep moving in the wrong way.
In the late 1990's Microprose had one of the best antipiracy setups. You didn't need a key or number. NO copy protection. What you had to have was the physical manual. With that manual you had to match the picture to the name of the ship. Granted its still copyable. However the cost of photocopying the manual was more than buying the game new. Some of the early SSI D&D games had a setup where you needed to find the word on page 12 paragraph 2 line 13 d____. Once again the Cost of copying the manual was the setback. Now the cost is minor as are game manuals. Some games don't even ship with a manual but a PDF of the manual to save on printing costs.
Bottom line the more they try to stop something the more its going to happen.
"If you’ve been reading here lately, you know that I’m no fan of the Sensenbrenner/Conyers analog hole bill. The bill would require almost all analog video devices to implement two technologies called CGMS-A and VEIL. CGMS-A is reasonably well known, but the VEIL content protection technology is relatively new. I wanted to learn more about it. ......"
Very intresting to find out about this, In addition to the DRM scam they are trying this too.
Electron Frontier Foundation is the first line of defense, protecting our civil liberties in the networked world. EFF broke new ground when it was founded in 1990—well before the Internet was on most people's radar—and continues to confront cutting-edge issues defending free speech, privacy, innovation, and consumer rights today. From the beginning, EFF has championed the public interest in every critical battle affecting digital rights.
So the way I see this working is as follows, I buy a 12 dollar cd. Rip it to ogg and store the cd. I don't fileshare. I just listen either on computer, handheld or stereo. So bottom line is you pay for the right to Listen to it but the cd is property of the Recording artist and Producing lable. So if I deface the cd with a marker with foul language is that Slander? There will and always has been piracy of music. As they try to make things more complex do they not realize the impact on the rest of the world. Try explaining to my parents why the cd player they have had for 5 years needs to be replaced. Now as for software piracy. They keep moving in the wrong way.
In the late 1990's Microprose had one of the best antipiracy setups. You didn't need a key or number. NO copy protection. What you had to have was the physical manual. With that manual you had to match the picture to the name of the ship. Granted its still copyable. However the cost of photocopying the manual was more than buying the game new. Some of the early SSI D&D games had a setup where you needed to find the word on page 12 paragraph 2 line 13 d____. Once again the Cost of copying the manual was the setback. Now the cost is minor as are game manuals. Some games don't even ship with a manual but a PDF of the manual to save on printing costs.
Bottom line the more they try to stop something the more its going to happen.
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